Corpul tău își amintește…
Pântecul ce până nu demult a fost rotund și care vreme de 9 luni, a fost locul cel mai sigur din lume.
Pântecul încă umflat rămâne martor minunii ce s-a dezvoltat înăuntrul lui.
Corpul tău își amintește…
Vergeturile de pe burtă sunt semnele trecerii timpului și semnele inimii care a bătut sub urma lor.
Vergeturile de pe coapse sunt urmele schimbărilor, pe care le-ai îmbrățișat mai greu sau mai ușor, dar care vor să îți reamintească despre bine și rău, despre cât de puternică ești.
Căci corpul tău își amintește…
Linii fine îți înconjoară ochii când zâmbești. Căci iată, ai zâmbit mult. :)
Corpul reacționează…
Sâni imperfecți care au hrănit cu viață.
Cearcăne în jurul ochilor care au vegheat neîncetat.
Buze prea mici sau prea mari, dar care au rostit de atâtea ori vorbe de alint, de sprijin, de ajutor.
Corpul tău își amintește…
Iubește-ți corpul.
Fiecare părticică, fiecare centimetru. Uită-te la el, îngrijește-l, pe dinafară și pe dinăuntru.
Corpul tău este harta vieții tale. Îți rostește povestea dintr-o suflare.
Ps. Corpul tău ce își amintește? 🙂
同時也有4部Youtube影片,追蹤數超過2,620的網紅themblan,也在其Youtube影片中提到,Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy Streets of Rage 2 gets a lot of attention, and deservedly so, but Streets of Rage is also...
rotund 在 Apple Daily - English Edition Facebook 的最佳貼文
The rotund former lawmaker Andrew Wan is looking slimmer nearly three weeks into detention, or so it appears to a colleague, Sin Chung-kai.
Read more: https://bit.ly/3eVaFdy
葵青區議會主席單仲偕探望黨友尹兆堅。他形容,尹兆堅的面型明顯較以前瘦削,「(尹)鬥志仲係可以,撐到落去,佢反而鼓勵我哋要加油、頂住。」
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rotund 在 Capcom Asia Facebook 的最佳解答
[NS]《Monster Hunter Rise》介紹:新魔物「河童蛙」
兩生種,特徵是肥胖的身體。食慾極強,一發現會動的東西就會連同沙石吃下去。
進食後脹起的腹部會令牠動作變遲緩,但攻擊的破壞力亦會相應上升,需要多加小心。
Nintendo Switch遊戲《Monster Hunter Rise》將於2021年3月26日發售,提供亞洲版,支援繁簡中文字幕。
===================
[NS] Monster Hunter Rise Introduction: New Monster “Tetranadon”
An amphibian easily recognized by its gigantic, rotund body. It is extremely gluttonous and swallows everything that moves whole, gravel and all.
Once it's done eating, its stomach swells and it becomes slower, but its attacks also become heavier and much more destructive.
Monster Hunter Rise coming 26 March 2021 on Nintendo Switch.
===================
[NS] Monster Hunter Rise 소개: 요츠미와두
뚱뚱하고 큰 몸집이 특징인 양서종. 먹는 것에 의욕적이며 움직이는 것을 발견하면 바닥의 흙과 돌맹이까지 함께 삼켜버린다.
식사를 하면 복부가 부풀어 올라 움직임이 둔해지나, 그만큼 공격에 무게가 실려 파괴력이 높아지기 때문에 주의해야 한다.
닌텐도 스위치에서 발매될 「Monster Hunter Rise」는 2021년 3월 26일에 출시될 예정이며, 아시아판에서 한국어 자막이 제공됩니다.
rotund 在 themblan Youtube 的最讚貼文
Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy
Streets of Rage 2 gets a lot of attention, and deservedly so, but Streets of Rage is also an excellent game.
Its music is darker and more depressing than its sequel's. It encapsulates the latent feeling of fear in the streets of New York City in the 1990s perfectly.
During the 16-bit era, a lot of developers tried to make their sprites as big as possible, and their games, in turn, were impressive to look at, but it wasn't always in the best interest of the gameplay to have such big sprites taking up a lot of the screen. With Streets of Rage, I think the sprites are the perfect size so that they don't crowd the screen too much.
A good way to illustrate my point would be to look at the Megaman-games on NES, and then look at Megaman VII on SNES. The sprites are huge - unnecessarily huge, in Megaman VII. The game is still playable, of course, but sizing sprites appropriately is very important.
Streets of Rage is also more difficult than Streets of Rage 2, but not too much in a cheap way, unlike Final Fight.
When I was in high-school, I once went over to someone's house and we played Streets of Rage 2. There, I learned about the infinite combo, where instead of doing a full melee-combo, you hit an enemy once or twice, and wait... and hit him or her once or twice again. The enemy will be stunned, unable to do anything. It also works in Streets of Rage. You can see me using it as much as possible, especially when I'm only fighting one enemy.
I had little trouble until Round 4. I got myself thrown into a hole, which took off one life instantly, and the boss that breathes fire gave me trouble as well.
The two palette-swaps of Blaze that serve as Round 5 bosses also historically give me trouble and today was no different.
In Round 6, I encountered the rotund fire-breather mid-level, and he gave me trouble again.
In Round 7, I started throwing people off the elevator, but unfortunately, I got thrown off as well.
In Round 8, I tried jumping out of the way of the first moving table, but I got hit, so I decided to attack it instead, and it worked. My biggest worry was facing the Round 4 boss again, but I caught him in an infinite combo, and he went down. I had a lot more trouble against the Round 5 bosses than I did during Round 5 itself.
I wasn't sure I had enough lives and continues to take down Mr. X, but he was easier than I thought he was.
To play and record, again I used a Model 1 NTSC Sega Genesis/Megadrive using HD Retrovision component-video cables and line-quadrupled the 240p signal to 960p using an OSSC. I captured the footage with a Micomsoft XCapture-1. Today I tried line-quintupling (5X), and my monitor liked it, but the XCapture-1 did not.

rotund 在 toysrevil Youtube 的最讚貼文
http://toysrevil.blogspot.com
Rotund Mk1 "X Custom" by Cris Rose - done for Resin Collective show @ Red Hot Robot (April 11th 2009)
http://www.crisrose.co.uk
http://www.redhotrobot.net
